Sekka's Light Super Rare · Foil
0 offers
- Number
- PT011
- Rarity
- Super Rare
- Printing
- Super Rare · Foil
- Card type
- Normal Spell
- Monster type
- Normal
Card text
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
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