Cynet Conflict Super Rare · Foil

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Number
EN042
Rarity
Super Rare
Printing
Super Rare · Foil
Card type
Counter Trap
Monster type
Counter
Archetype
Code Talker

Card text

When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

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